blueprint

Player Death (restart) on Hazard Wall Overlap

  • Exposure: public
  • UE Version: 5.0

EmilsMozga

January 12, 2023, 3:03 am

On Event OnComponentBeginOverlap (Capsule), the game loads the game map, resetting all values to their initial ones.

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Versions
January 18, 2023
  1. Changed event OnBeginOverlap to OnComponentBeginOverlap (Capsule) so the collisions with walls and enemies are checked only by the capsule component instead of any other component, like the tractor beam.

January 12, 2023
  1. First commit

    See