material

MF_DeTile_Puddle

  • Exposure: public
  • UE Version: 4.27

avatar author

Recourse

November 14, 2021, 10:27 pm

This is a material function that provides a detiling solution by adding puddle effects to a landscape layer via a mask.

For more information visit rdtextools.recourse.nz

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v