blueprint

MushlinFollowHoblin

  • Exposure: public
  • UE Version: 5.0

sibby

December 13, 2022, 1:53 pm

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Versions
January 20, 2023
  1. First submit of blueprint

December 14, 2022
  1. Using Timer on BeginPlay instead of Tick

  2. [Added] This makes sure they don't rotate anymore

  3. Using AI instead of manual movement this works better.

    [TODO]: Use better collision rules
    [TODO]: Set death conditions
    [TODO]: Set conditions when Hoblin dies

December 13, 2022
  1. Old way versus new way of targetting a certain Hoblin

  2. First commit