• Exposure: public
  • UE Version: 5.0


December 13, 2022, 1:53 pm

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v
January 20, 2023
  1. First submit of blueprint

December 14, 2022
  1. Using Timer on BeginPlay instead of Tick

  2. [Added] This makes sure they don't rotate anymore

  3. Using AI instead of manual movement this works better.

    [TODO]: Use better collision rules
    [TODO]: Set death conditions
    [TODO]: Set conditions when Hoblin dies

December 13, 2022
  1. Old way versus new way of targetting a certain Hoblin

  2. First commit