blueprint
MushlinFollowHoblin
- Exposure: public
- UE Version: 5.0
ctrl + v
January 20, 2023
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First submit of blueprint
December 14, 2022
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Using Timer on BeginPlay instead of Tick
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[Added] This makes sure they don't rotate anymore
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Using AI instead of manual movement this works better.
[TODO]: Use better collision rules
[TODO]: Set death conditions
[TODO]: Set conditions when Hoblin dies
December 13, 2022
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Old way versus new way of targetting a certain Hoblin
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First commit