material

M_Glass_New

  • Exposure: public
  • UE Version: 5.1

luannguyentz

March 1, 2023, 6:00 pm

  • Cast Raytraced Shadow = False
  • Apply Fogging = False
  • Refraction Mode = Pixel Normal Offset
Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v
Versions
March 1, 2023
  1. Add Opacity Intensity

  2. update missing Parent

  3. First commit

    See