material
Rounded Edges Normal Effect.
- Exposure: public
- UE Version: 5.3
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2 comments
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G'day mate. i'm a complete beginner at UE. can you tell me where i should be connecting the 3 outputs of this to? (the 0.8, the Normalize, and the Shadow Pass Switch?)
My material is a bit of a hodge podge, where i've been copy/pasting things at random until i got a decent textured look on my model, and as i have about 10 minutes total experience with unreal, adding this new shader has got me confused.
What should i connect those outputs to on my current material?:
jdiab1207
October 8, 2023, 6:30 pm