Back Versions
January 13, 2023
  1. variable

  2. changed bouncing again

January 11, 2023
  1. Added comments, finished bouncing

January 10, 2023
  1. Pathing works

  2. Pathing now works a bit better

December 14, 2022
  1. Enemy flap every once in a while, change pathing on colliding, change direction on colliding

December 7, 2022
  1. First commit