blueprint

AI Blueprint Macro

  • Exposure: public
  • UE Version: 5.2

avatar author

jkrafty_games

October 26, 2023, 6:17 pm

For more information and the full blueprint, see here: https://blueprintue.com/blueprint/5rc0sb90/

This macro was supposed to measure the AI's location in the world every tick and compare it to a current location recorded every (x) seconds. If the two locations are equal after two checks, the AI death event is called. I didn't want enemies to get stuck. and stay stuck.

Unfortunately, it doesn't quite work properly. This is just a good base point if I ever come back later.

Click the button above, it will automatically copy blueprint in your clipboard. Then in Unreal Engine blueprint editor, paste it with ctrl + v