Invitation UI (graphql authozation Invitation Optimize)
- Exposure: public
- UE Version: 4.27
graphql authozation Invitation Optimize
final project: https://drive.google.com/file/d/1H8bT3LtmMn3We_-0b96cgr_UBR8WMIMw/view?usp=sharing
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referred plugins: Graphql https://www.unrealengine.com/marketplace/en-US/product/f1167fd4553d47e680664de65452405a
I have set up invitation with graphql plugin a few months ago. if you haven't watched that previously, please watch it. https://youtu.be/baqUiVARXrY https://youtu.be/hJEj-wCB4LY
links in the video: https://docs.aws.amazon.com/appsync/latest/devguide/designing-your-schema.html https://docs.aws.amazon.com/appsync/latest/devguide/resolver-util-reference.html https://docs.aws.amazon.com/appsync/latest/devguide/resolver-context-reference.html https://velocity.apache.org/engine/2.3/vtl-reference.html
code in the video: https://blueprintue.com/blueprint/lb852rhb/ https://blueprintue.com/blueprint/n68um3-x/ https://blueprintue.com/blueprint/xx287m8p/
verify player's login info with the request data he sent. make sure the username he claim matches his access token.
linux ca file path: manjaro: /etc/ssl/certs/ca-certificates.crt fedora: /etc/pki/tls/certs/ca-bundle.crt
android ca file path: /sdcard/Android/data/com.YourCompany.GameLiftTutorial/files/cacert.pem(replace com.YourCompany.GameLiftTutorial with your android package name under Android project setting pannel.)
addition: input Action: in Lobby: Press "P" on the keyboard to open the invite Userwidget.
Press "R" to set the client ready. and then wait for the other players ready to start the matchmaking.And wait for the matchmaking complete, it will transfer you into the game map. Press "U" to open map selection UI
you can play as 1vs1, 2vs2, or 1vs2.
Press "T" in the lobby to switch character class index. you can add more character class in the character class list, gamelift game server game mode, and increase the number in the "T" key event in ThirdPersonCharacter Press "P" to invite friends in the lobby Press "R" to mark yourself ready
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